Tribes 2
Last updated: January 9, 2026
Overview
Tribes 2 is a sci-fi first-person shooter multiplayer video game developed by Dynamix and published by Sierra Studios in 2001 as sequel to Starsiege: Tribes1. Set in the 40th century on the frontier ‘wilderzone’ of human space, hardy neo-barbarian tribes compete for possession of new worlds2. The game delivers fast-paced, unparalleled team-play online across vast, breath-taking worlds3, with The Tribes of Man facing a new threat: The BioDerm Horde, genetically engineered as a slave race driving toward the heart of the Empire in an explosive frenzy of rage and violence3.
Unlike anything before it, the multiplayer, 360 degree, team play-based game set new standards for what a multiplayer game could and possibly should be4. Tribes 2 gameplay makes extensive use of jet pack-powered flight, which adds a notable vertical element to combat1, with players able to use jetpacks for aerial movement while wielding various weapons and equipment across large outdoor environments5. The game emphasizes team-based multiplayer gameplay with flexible role selection, supporting up to 64 players online or LAN6.
Game Info
Story Summary
The game is set in the 40th century where humanity has spread across the galaxy into the frontier ‘wilderzone’ of human space2. Major factions include the Blood Eagle, Diamond Sword, Harbingers of Phoenix, Starwolf, and BioDerm Hordes10. The central conflict involves The Tribes of Man facing a new existential threat from The BioDerm Horde, a genetically engineered slave race that has broken free and now drives toward the heart of the Empire with the singular goal that humanity must perish3. This setup provides the backdrop for the large-scale multiplayer battles that define the game’s core experience.
Gameplay
Interface and Controls
Tribes 2 is unlike any first person shooter you’ll encounter, as it’s mainly an online game focused on team-based multiplayer combat11. Players control jetpack-equipped infantry using keyboard and mouse controls, with gamepad/joystick support also available12. The game supports both first-person and third-person perspectives13, allowing players to choose their preferred viewpoint for the fast-paced aerial combat.
Structure and Progression
The game features multiple mission types including Capture the Flag (CTF), Capture and Hold (CnH), Hunters, Team Hunters, Bounty, Rabbit, Siege, and Deathmatch14. Tribes 2 delivers a unique and exciting brand of aerial, online mayhem that plays by complex rules and mechanics that are completely its own15. Games can support 2-32 players in standard modes, with some configurations supporting up to 64 players online6. The deep teamplay found in large matches is incredibly addicting and offers interesting opportunities to cobble together team strategies16.
Puzzles and Mechanics
The game features three character classes, with 18 different armor types, over 50 weapon types, 11 grenade types, 9 mine types, 19 packs, and 25 deployable items17. Central to gameplay is the jetpack movement system, allowing players to “ski” across terrain and engage in aerial combat18. Vehicle gameplay adds another strategic layer, as one reviewer noted: “This isn’t just a little infantry showdown any more, this is war”19. The game includes 18 different vehicles and 7 vehicle modules, enabling combined arms warfare across large outdoor maps17.
Reception
Contemporary Reviews
| Publication | Score | Notes |
|---|---|---|
| Metacritic | 88/100 | Generally Favorable20 |
| IGN | 8.9/10 | Professional review21 |
| GameSpot | 8.5/10 (Great) | Comprehensive analysis16 |
| PC Gamer US | 89/100 | June 2001 issue22 |
| Eurogamer | 8/10 | Detailed review19 |
| GameRevolution | 7/10 | Mixed reception15 |
Modern Assessment
Modern retrospectives have been mixed, with MyAbandonware giving it 4.68/523 and the game maintaining active community support through projects like TribesNext24. Critics noted that “Tribes 2 isn’t easy to master, and it won’t play well on every gaming PC, but when you’re up and running it’s a tremendous amount of fun”16. The game has been described as “the best example of a team based multiplayer game to date”25, though some criticized its steep learning curve and high system requirements19.
Development
Origins
Development began as a sequel to the groundbreaking Starsiege: Tribes, which came out at the very end of 1998 as the first retail first-person shooter designed specifically for multiplayer competition16. The game was announced in May 199826 and entered beta testing in August 2000, with approximately 1000 beta applicants selected27. Originally scheduled for Fall 2000 release27, the game ultimately launched on March 29, 200128.
Production
The development team included notable voice cast members Mark Berry, Kiamalise Budak, Jason Cottle, Andromeda Dunker, Craig English, Kit Harris, Jay Hopper, Kate Myre, Matt Reidy, and Kelly Wright29. The musical score was composed by Timothy Steven Clarke30, with the complete soundtrack spanning 7 tracks and running 30:40 in total length31.
Tragically, development was cut short when Sierra forced early release for Q2 profit reporting, and subsequently shut down Dynamix on August 10, 200132, just months after the game’s launch. This closure shocked the gaming community, as one developer guide author noted: “While corporate America may not appreciate all you’ve done, the community always will”11.
Technical Achievements
Tribes 2 utilized a custom graphics engine evolved from Starsiege: Tribes technology33, which would later become the foundation for the Torque Game Engine34. The game required substantial hardware for its time, with minimum requirements of a Pentium II 300 MHz, 64MB RAM, and 12MB 3D card35. Recommended specifications included at least a 600MHz Pentium III and a GeForce or Radeon graphics card36. The game featured high-quality 512x512 player models and supported both Direct3D 7 and OpenGL graphics APIs37.
Legacy
Tribes 2 had a profound impact on multiplayer gaming, with PC Gamer noting that “Tribes re-wrote the laws of online battle”29. The game’s engine technology evolved into the Torque Game Engine, which was later released as open source and became Torque 3D38. Despite technical challenges at launch, the game maintained an active community, with over 300 servers hosting games worldwide39.
The community created extensive modifications and content, including approximately 65 mods, multiple map packs, and more than 1000 scripts and utilities40. When Sierra discontinued official online support in 200841, the community developed TribesNext, a revival project that brought multiplayer functionality back online24. In 2024, Hi-Rez Studios made the entire Tribes series available for free to increase interest in their upcoming sequel42.
Downloads
Purchase / Digital Stores
- Currently available as freeware
- GOG Dreamlist - Community wishlist
Download / Preservation
Series Continuity
- Previous: Starsiege: Tribes (1998)
- Next: Tribes: Vengeance (2004)
References
Footnotes
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Internet Archive. “Tribes2UltimateGamePack” - Basic game description and sequel relationship ↩ ↩2
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Internet Archive. “Tribes_2_Manual” - Game setting and story background ↩ ↩2
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GameFAQs. “Tribes 2 Data” - Official marketing copy and story setup ↩ ↩2 ↩3
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Amazon UK. “Sierra Best Sellers Tribes 2” - Customer review emphasizing innovation ↩
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PCGamingWiki. “Tribes 2” - Technical specifications and gameplay mechanics ↩
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Various sources. Technical specifications - Multiplayer capacity information ↩ ↩2
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Wikipedia. “Tribes 2” - Developer and publisher information ↩ ↩2
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Various sources. Basic info - Designer credits ↩
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PCGamingWiki. “Tribes 2” - Platform support information ↩
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Tribes 2 Manual. Archive.org - Faction information ↩
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GameFAQs. “Tribes 2 Beginner’s Guide” - Guide author’s perspective and gameplay description ↩ ↩2
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Technical specifications from multiple sources - Control options ↩
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Technical specifications - Perspective options ↩
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Technical specifications - Mission types list ↩
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GameRevolution. “Tribes 2 Review” - Gameplay analysis and scoring ↩ ↩2
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GameSpot. “Tribes 2 Review” - Comprehensive review and analysis ↩ ↩2 ↩3 ↩4
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Technical specifications from multiple sources - Equipment and vehicle counts ↩ ↩2
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Multiple sources - Jetpack and skiing mechanics ↩
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Eurogamer. “Tribes 2 Review” - Contemporary review and vehicle combat assessment ↩ ↩2 ↩3
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Metacritic aggregated scores from multiple sources ↩
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IGN. “Starsiege Tribes 2” - Professional review score ↩
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PC Gamer. “Tribes 2 Review” - Magazine review score ↩
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MyAbandonware. “Tribes 2” - Modern user rating ↩
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IGN. “Tribes 2 Lives On” - Community revival project coverage ↩ ↩2
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GameSurge. Review excerpt - Team-based gameplay assessment ↩
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Development timeline from multiple sources ↩
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BetaNews. “Beta Test Tribes 2” - Beta testing announcement details ↩ ↩2
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Reddit. “Tribes 2 turns 20 today” - Community commemoration of release date ↩
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Dynamix Fandom. “Starsiege: Tribes” - Voice cast credits and PC Gamer quote ↩ ↩2
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Rate Your Music. “Tribes 2 Soundtrack” - Composer information ↩
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Rate Your Music. “Tribes 2 Soundtrack” - Track count and duration ↩
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Medium. “Tribes: The Most Influential First-Person Shooter” - Development closure details ↩
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Multiple technical sources - Engine information ↩
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TV Tropes. “Dynamix” - Engine evolution details ↩
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Technical specifications from multiple sources - Minimum requirements ↩
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GameSpot review - Recommended specifications ↩
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Technical specifications from multiple sources - Graphics features ↩
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Web Archive. GarageGames blog - Torque 3D open source release ↩
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Trivia from multiple sources - Server count ↩
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TribesNext. “Tribes 2 Ultimate Pack” - Community content statistics ↩
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Shacknews. “Sierra shutting down 21 old games” - Server shutdown coverage ↩
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GameSpot. “Get every Tribes game for free” - Freeware announcement coverage ↩
