Quest for Glory II: Trial by Fire
Last updated: January 9, 2026
Overview
Quest for Glory II: Trial by Fire is a 1990 adventure/role-playing game developed and published by Sierra On-Line for MS-DOS and Amiga12. Designed by Lori Ann Cole and Corey Cole, it is the sequel to Quest for Glory: So You Want to Be a Hero and continues the story of the Hero of Spielburg13. The game was the last EGA game created by Sierra On-Line, following development processes intended for the graphically superior VGA games, which made its development difficult14. The manual is illustrated by Marvel Comics artist Ernie Chan1. According to Corey Cole, the game cost $450,000 to develop1. Trial by Fire is the only game in the series that was never officially remade with VGA graphics by Sierra, though AGD Interactive released a free VGA fan remake in 200815.
Game Info
Developer: Sierra On-Line1 Designer: Lori Ann Cole, Corey Cole1 Publisher: Sierra On-Line, U.S. Gold Ltd.6 Director: Bill Davis (creative)1 Producer: Guruka Singh-Khalsa1 Programmer: Robert Fischbach1 Artist: Kenn Nishiuye1 Composer: Christopher Braymen, Mark Seibert1 Engine: SCI0 (Sierra Creative Interpreter)3 Platforms: MS-DOS, Amiga1 Release Year: 19901 Series: Quest for Glory Protagonist: The Hero Sierra Lineage: Core Sierra
Story Summary
The story is inspired by various Middle Eastern myths and stories, including Arabian Nights1. Directly following from the events of the first game, the newly proclaimed Hero of Spielburg travels by flying carpet with his friends Abdulla Doo, Shameen and Shema to the desert city of Shapeir13. The city is threatened by magical elementals of fire, earth, wind, and water, while the Emir Arus al-Din of Shapeir’s sister city Raseir is missing and his city has fallen under tyranny1.
After defeating the four elementals that threaten Shapeir, the Hero travels to the city of Raseir, which is missing its emir1. There, he is imprisoned by Khaveen and under hypnosis helps the evil tyrannical wizard Ad Avis to resurrect the evil genie Iblis1. In the final fight, the Hero attacks the palace and battles with Ad Avis, who falls to his presumed death begging for assistance from his Dark Master13.
As thanks for the Hero’s success in liberating Raseir and restoring its lost splendor, the Sultan of Shapeir, Harun al-Rashid, rewards the Hero by adopting him as his son1. The game contains many references to classic films including Casablanca and The Maltese Falcon, as well as the Marx Brothers, Lawrence of Arabia, and Star Trek13.
Gameplay
The game follows the path of its predecessor, with distinctions in gameplay1. The interface is a text parser, which requires the player to input commands from a set (but unknown) list to have the character perform actions1. Unlike the original, Trial by Fire operates on a restricted time frame; the entire plot is concluded in 30 days13.
Interface and Controls
- Text parser interface requiring typed commands1
- Real-time combat system1
- Day/night cycle affecting gameplay and puzzle availability13
- Character import from Quest for Glory I with stats and inventory37
Structure and Progression
- Most of the game takes place in the fictional city of Shapeir and its surrounds1
- Many puzzles do not appear or cannot be solved until certain days, keeping gameplay on a tight linear narrative1
- The game’s maze-like city layout served as a primitive form of copy protection, making early quests difficult without the manual’s map1
- Players can obtain a magical map that transports their character instantly to hotspots1
Puzzles and Mechanics
- Players can advance their character and explore class-specific side-quests13
- A Magic User can earn the title of “Wizard” through challenges at the Wizards’ Institute of Technocery1
- A Fighter may earn membership in the Eternal Order of Fighters1
- A Thief may perform several thefts, including stealing the Maltese Falcon1
- Cross-class quests are possible; characters can become a Wizard, complete every theft, and join the Eternal Order of Fighters13
- This is the first game where the Hero may be awarded the title of Paladin by acting honorably throughout the game13
Reception
Contemporary Reviews
In 1991, Dragon gave the game 5 out of 5 stars1. Computer Gaming World stated that the game was more linear and less replayable than its predecessor, but had an excellent conclusion1. UK magazine ACE gave the Amiga version a score of only 600 out of 1000, praising its size but criticizing average graphics, grating music, slowness, and the large amount of disk swapping needed1.
Modern Assessment
Both Michael Baker and Tyler Willis of RPGamer gave the game 4 out of 5 stars, praising the game’s strong narrative, superb writing, and graphical design18. In 2011, Adventure Gamers named Quest for Glory II the 81st-best adventure game ever released1. Adventure Gamers rated the game 3.5/5 (Good), calling it “a worthy sequel that has re-styled basic elements from So You Want To Be A Hero both positively and negatively”9.
The Quest for Glory 1-5 collection on GOG has a 4.9/5 rating from 195 reviews10, while on Steam the collection has Very Positive reviews (95% positive from 374 reviews)11. HowLongToBeat reports the main story takes approximately 8 hours to complete, with completionist runs taking about 16 hours12.
- Dragon Magazine: 5/5 stars (1991)1
- Adventure Gamers: 3.5/5 (Good), #81 best adventure game19
- RPGamer: 4/5 stars18
- GOG: 4.9/5 (collection, 195 ratings)10
- Steam: Very Positive (95% positive, 374 reviews, collection)11
- HowLongToBeat: 8 hours main story, 16 hours completionist12
Development
Production
Quest for Glory II cost $450,000 to develop, making it one of Sierra’s more expensive EGA productions1. It was the last EGA game created by Sierra On-Line, developed using processes intended for VGA games14. The antagonist Ad Avis is named after Sierra’s then-creative director Bill Davis, and the city Raseir is an anagram for “Sierra” - both chosen as subtle parodies referencing a changing atmosphere within Sierra, with Raseir depicted as an Orwellian city under a totalitarian dictator1.
Technical Achievements
- Last Quest for Glory game using EGA graphics13
- Complex 30-day time management system1
- Multiple class-specific quest lines and endings13
- First game in series to introduce the Paladin class13
- Platform releases: November 1990 MS-DOS, 1991 Amiga13
Legacy
Quest for Glory II is notable as the only game in the series that was never officially remade with VGA graphics by Sierra1. However, AGD Interactive released a free VGA point-and-click remake on August 24, 2008, using the Adventure Game Studio engine15. The remake includes full voice acting and updated graphics while maintaining the original’s gameplay and story5.
The game is also notable for being the only Quest for Glory title without any direct influence of the character Erana, though she is referenced in a portrait at the Wizards’ Institute of Technocery13. The Paladin class introduced in this game would become an important character option throughout the rest of the series3.
Collections
This game has been included in the following collections:
- Quest for Glory Anthology (1996)7
- Quest for Glory Collection Series (1997)7
- Quest for Glory 1-5 (GOG, Steam)1011
Downloads
Purchase / Digital Stores
Download / Preservation
- Internet Archive – Quest for Glory II2
- My Abandonware – Quest for Glory II6
- AGD Interactive – Quest for Glory II VGA Remake – free fan remake5
Manuals & Extras
- Wikipedia – Quest for Glory II – encyclopedia article1
- PCGamingWiki – Quest for Glory II – technical fixes13
- Sierra Fandom Wiki – Quest for Glory II – detailed game information3
- Quest for Glory Fandom Wiki – series wiki14
- Hardcore Gaming 101 – Quest for Glory – series retrospective15
- Digital Antiquarian – Quest for Glory III and IV – historical article16
- HowLongToBeat – Quest for Glory II – completion times12
- GameFAQs – Quest for Glory II – guides and FAQs7
- StrategyWiki – Quest for Glory II – game guide17
Series Continuity
- Previous: Quest for Glory I: So You Want to Be a Hero
- Next: Quest for Glory III: Wages of War
- Fan Remake: Quest for Glory II VGA Remake (AGD Interactive, 2008)
References
Footnotes
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Wikipedia – Quest for Glory II: Trial by Fire – – history, plot, gameplay, development, reception ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7 ↩8 ↩9 ↩10 ↩11 ↩12 ↩13 ↩14 ↩15 ↩16 ↩17 ↩18 ↩19 ↩20 ↩21 ↩22 ↩23 ↩24 ↩25 ↩26 ↩27 ↩28 ↩29 ↩30 ↩31 ↩32 ↩33 ↩34 ↩35 ↩36 ↩37 ↩38 ↩39 ↩40 ↩41 ↩42 ↩43 ↩44 ↩45 ↩46 ↩47 ↩48 ↩49 ↩50 ↩51 ↩52 ↩53 ↩54 ↩55 ↩56 ↩57 ↩58 ↩59
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Archive.org – Quest for Glory II – – preservation, disk images ↩ ↩2
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Sierra Fandom Wiki – Quest for Glory II – – detailed game information ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7 ↩8 ↩9 ↩10 ↩11 ↩12 ↩13 ↩14 ↩15 ↩16 ↩17 ↩18
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RPG Codex Interview – Corey Cole – – development history ↩ ↩2
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AGD Interactive – Quest for Glory II VGA – – fan remake ↩ ↩2 ↩3 ↩4
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My Abandonware – Quest for Glory II – – platforms, availability ↩ ↩2
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GameFAQs – Quest for Glory II – – user reviews, guides ↩ ↩2 ↩3 ↩4
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RPGamer – Quest for Glory II Review – – modern review ↩ ↩2
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Adventure Gamers – Quest for Glory II – – modern review ↩ ↩2
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GOG – Quest for Glory 1-5 – – purchase, user reviews ↩ ↩2 ↩3 ↩4
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Steam – Quest for Glory 1-5 – – purchase, user reviews ↩ ↩2 ↩3 ↩4
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HowLongToBeat – Quest for Glory II – – completion times ↩ ↩2 ↩3
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PCGamingWiki – Quest for Glory II – – technical specs ↩
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Quest for Glory Fandom Wiki – – series information ↩
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Hardcore Gaming 101 – Quest for Glory – – series retrospective ↩
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Digital Antiquarian – Quest for Glory III and IV – – historical analysis ↩
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StrategyWiki – Quest for Glory II – – walkthrough, game guide ↩
